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Blockchain in Media, Advertising, and Entertainment Market by 2027– Know About Growth with Technology, Analysis by Regions, Type, Application and Top Key Players like IBM Corporation, Microsoft, Oracle, SAP SE

The blockchain in media, advertising, and entertainment market research report offers a detailed overview of the industry including both qualitative and quantitative information. It also provides market size and forecast till 2027 for overall blockchain in media, advertising, and entertainment market with respect to five major regions, namely; North America, Europe, Asia-Pacific (APAC), Middle East and Africa (MEA) and South America (SAM). The market by each region is later sub-segmented by respective countries and segments. The report covers the analysis and forecast of 18 countries globally along with the current trend and opportunities prevailing in the region.

The entertainment industry is rapidly implanting technology advancements and is continuously changing its norms and distribution practices with an aim to reach a vast amount of audience. One of the key factor driving the growth of the market is the rising adoption of blockchain technology for different applications in media, advertising, and entertainment industry as well as the use of transparent, faster, and secure transactions. However, lack of standardization is hindering the growth of the market to a certain extent.

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Key Vendors: IBM Corporation, Microsoft Corporation, Oracle Corporation, SAP SE, Amazon Web Services, Factom, Accenture, Guardtime, Auxesis Group, and NYIAX, Inc. among others.

The “Global Blockchain in Media, Advertising, and Entertainment Market Analysis to 2027” is a specialized and in-depth study of the Blockchain in Media, Advertising, and Entertainment industry with a focus on the global blockchain in media, advertising, and entertainment market trend. The report aims to provide an overview of the global blockchain in media, advertising, and entertainment market with detailed market segmentation by application and geography. The global blockchain in media, advertising, and entertainment market is expected to witness high growth during the forecast period. The report includes key statistics on the market status of the leading market players and offers key trends and opportunities in the market.

The blockchain in media, advertising, and entertainment market is segmented on the basis of providers, applications, enterprise size:

By Providers
• Application
• Middleware
• Infrastructure

By Application
• Licensing & Rights Management
• Digital Advertising
• Smart Contracts
• Content Security
• Online Gaming
• Payments

By Enterprise Size
• Small and Medium-sized Enterprises (SMEs)
• Large Enterprises

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The overall blockchain in media, advertising, and entertainment market size has been derived using both primary and secondary source. The research process begins with an exhaustive secondary research using internal and external sources to obtain qualitative and quantitative information related to the market. Also, primary interview were conducted with industry participants and commentators in order to validate data and analysis. The participants who typically take part in such a process include industry expert such as VPs, business development managers, market intelligence managers and national sales managers, and external consultant such as valuation experts, research analysts and key opinion leaders specializing in the blockchain in media, advertising, and entertainment market.

Key highlights of the global Blockchain in Media, Advertising, and Entertainment market for the forecast years 2019-2027:
• CAGR of the market during the forecast period 2019-2027
• Detailed information on factors that will accelerate the growth of the Blockchain in Media, Advertising, and Entertainment market during the next five years
• Precise estimation of the global Blockchain in Media, Advertising, and Entertainment market size and its contribution to the parent market
• Accurate predictions on upcoming trends and changes in consumer behavior
• Growth of the Blockchain in Media, Advertising, and Entertainment industry across the Americas, APAC, and EMEA
• A thorough analysis of the market’s competitive landscape and detailed information on several vendors
• Comprehensive details on the factors that will challenge the growth of the Blockchain in Media, Advertising, and Entertainment companies

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